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Reaching 100 bananas also grants an extra life, as does finding the four hidden K-O-N-G letters hidden throughout the levels. Donkey and Diddy Kong tag each other near a Rambi the Rhino crate.ĭonkey Kong Country also featured hidden "bonus room barrels" in which a mini game could be played for bananas (much like Coins in Super Mario World) and extra life balloons.
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This gameplay offers an element of strategy, using the bigger Donkey Kong to fight stronger enemies or the acrobatic Diddy Kong to make difficult jumps more easily. Falling through a pitfall in the level will still cause a life to be lost regardless of whether one or both Kongs are alive at the time. One Kong can still finish the level by himself, or can find a DK Barrel to rescue the other.
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If one character is hit by an enemy, a life is not necessarily lost. The gameplay was unique and separated itself from other platformers at the time by allowing players to play as either Kong, using the select button to switch between them at any time. The first game in the series, Donkey Kong Country, was released in 1994 and followed the story of Donkey Kong and his "little buddy" Diddy Kong on quest to find their stolen banana hoard and stop the evil King K. The Bosses: Very Gnawty, Master Necky, Queen B., Really Gnawty, Dumb Drum, Master Necky Snr. The Good Guys: Rambi the Rhino, Expresso the Ostrich, Enguarde the Swordfish, Winky the Frog, Squawks the Parrot The Kongs: Cranky Kong, Candy Kong, Funky Kong
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The series then made its first 3D debut on the Nintendo 64 with the release of Donkey Kong 64 and most recently, Donkey Kong Country Returns for the Wii developed by Retro Studios. The games used revolutionary pre-rendered 3D graphics and are some of the greatest selling games on the console. The Donkey Kong Country series began as three platforming games developed by Rare for the Super Nintendo.
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